Australia Gaming Market Industry, Size, Demand, Outlook, and Forecast Report 2024-2032

Written by Jatin Imarc  »  Updated on: October 27th, 2024

IMARC Group, a leading market research company, has recently released a report titled “Australia Gaming Market Report by Device Type (Consoles, Mobiles and Tablets, Computers), Platform (Online, Offline), Revenue (In-Game Purchase, Game Purchase, Advertising), Type (Adventure/Role Playing Games, Puzzles, Social Games, Strategy, Simulation, and Others), Age Group (Adult, Children), and Region 2024-2032.” The study provides a detailed analysis of the industry, including the Australia gaming market industry, size, future trends, key players, and forecast analysis. The report also includes competitor and regional analysis and highlights the latest advancements in the market.

How Big is the Australia Gaming Market?

The Australia gaming market size is projected to exhibit a growth rate (CAGR) of 8.20% during 2024-2032.

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Australia Gaming Market

The rising popularity of online as well as mobile gaming is one of the factors responsible for the growth of the Australia gaming market. Additionally, the population of the country is engaging in gaming activities across various platforms with widespread access to high-speed internet along with the proliferation of smartphones and tablets. This shift is supported by the growing trend of digital distribution, which allows gamers to easily download and access a wide range of games without needing physical copies. Moreover, the growth of the eSports industry is contributing to the expansion of the market. Competitive gaming events are attracting substantial audiences, both online and in-person, and are supported by major investments from sponsors and advertisers. This has led to a thriving community of professional gamers and enthusiasts, further boosting the Australia gaming market.

Another significant trend in the Australia gaming market is the advancement of gaming technology and innovation. The introduction of virtual reality with augmented reality gaming is creating immersive experiences that attract a broader audience. In addition to this, game developers are leveraging these technologies to enhance gameplay and provide unique, interactive experiences that go beyond traditional gaming, which is acting as another growth-inducing factor. Furthermore, the increasing integration of social features in games, such as multiplayer modes and social media connectivity, is fostering a more connected and engaging gaming environment. The support by government authorities for the gaming industry, through funding and initiatives aimed at promoting local game development, is also playing a crucial role in growth, which is anticipated to drive the Australia gaming market over the forecasted period.

Australia Gaming Market Segmentation:

Breakup By Device Type:

• Consoles

• Mobiles and Tablets

• Computers

Breakup By Platform:

• Online

• Offline

Breakup By Revenue:

• In-Game Purchase

• Game Purchase

• Advertising

Breakup By Type:

• Adventure/Role Playing Games

• Puzzles

• Social Games

• Strategy

• Simulation

• Others

Breakup By Age Group:

• Adult

• Children

Breakup By Region:

• Australia Capital Territory & New South Wales

• Victoria & Tasmania

• Queensland

• Northern Territory & Southern Australia

• Western Australia

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Key Highlights of the Report:

• Market Performance (2018-2023)

• Market Outlook (2024-2028)

• Market Trends

• Market Drivers and Success Factors

• Impact of COVID-19

• Value Chain Analysis

• Comprehensive mapping of the competitive

If you require any specific information that is not covered currently within the scope of the report, we will provide the same as a part of the customization.

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